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v1.23.0

Bring your Blender 3D models (.glb) and photos into Claude's animations — and ask Claude for any edit you can make in the editor

Tell Claude where your Blender 3D models (.glb), photos or logos are, and it works them into the animation. And every editor action Claude couldn't do before — from sound adjustments to captions from speech — you can now ask Claude to do.

Changes

  • New3D models from Blender (exported as .glb) are supported. Turn and frame them, and play the animations inside — walking, waving — exactly when you want. Models from other tools or downloaded ones work too, as long as they're .glb
  • NewPhotos and logos (SVG) can go into Claude's animations. Large photos are fine as they are — they're lightened automatically — and logos can be turned into 3D
  • NewAny edit you can make in the editor, Claude can now make too: EQ, compressor and Auto for sound, color presets, image shadows and tilt, scaling a video up to fill the frame, trimming clip edges, separating audio from video, and captions transcribed from speech (karaoke included). Claude also knows which clip you've selected and where the playhead is
  • ImprovedClaude's animations now stick to the files and facts you give it — it asks for anything missing instead of making it up, and frames each shot so the point comes across
  • ImprovedClaude's animations render up to about 30% faster, and about 25% faster even in 4K
  • FixedColor temperature and the warm and cool presets now warm up or cool down the picture as their names say, and the preview matches the export
  • FixedSome MP4s, such as videos from stock sites, now load at their correct length, and Claude keeps working after you open another page, like a guide, and come back
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